![]() And if you have buildings with goods sitting around - that means those building are doing nothing, as they cannot create new goods/productions until the existing ones are collected. Only when your goods are sitting around uncollected, can they be plundered. Make game play futile - or even give the impression - people quit.The best advice/information you will probably ever get, is to set your City up so that you can collection your goods/productions at a set time and minimalize the amount if time that your goods are sitting around. A sense of fairness is fundamental to sustaining continued game play. They max out Military bonuses – so there is no way you can defend or attack back in kind if so inclined. They put no effort into developing any other part of the game. In HMA, really! They do nothing but build Great Buildings and plunder. In every world I have at least 1 player who has ‘parked’ in that age. That in itself should be enough motivation for the game developers to do something. I also suspect ‘parked’ players make few if any in game purchases. I have seen many players leave the game because of this type of abuse. ![]() Second – If allowed, at least restrict it to one age above or at a minimum place some in-game restrictions on those who abuse the spirit of the game. What kind of strategy is it to park and plunder with a superior advantage?)įirst – I do not believe it should be allowed. And in my opinion – it undermines one of the games main attractions. This gives players who ‘park’ in an age an unfair advantage. My question: Why are players allowed to build Great Buildings beyond their age?Įverything in game is linked to the age (maps, buildings, diamond expansions, etc.) – everything that is EXCEPT Great Buildings.
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